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John Carmack's keynote at Quakecon 2013 part 4

Kostiantyn Kostin

John Carmack's keynote at Quakecon 2013 part 4

Part 4 of John Carmack's QuakeCon 2013 keynote, covering OpenGL, functional programming, Haskell, Lisp and Scheme, typing, multithreading, events and garbage collection.

Cited again and again as Carmack's key public statement on functional programming and purity in game development, plus his remarks on garbage collection.

19 Hacker News mentions · 2013–2025

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