HackerTube / Video
How to Survive in Gamedev for Eleven Years Without a Hit
GDC Festival of Gaming

Jake Birkett of Grey Alien Games explains at GDC 2016 how an indie developer survived eleven years without a hit by building a long tail of games and redefining success.
Recommended in indie and solo game development threads as a grounded account of making a living in games.
4 Hacker News mentions · 2017–2024