HackerTube / Video
Breaking Conventions with The Legend of Zelda: Breath of the Wild
GDC Festival of Gaming

A 2017 GDC session in which Nintendo's Breath of the Wild team walks through how the game's convention-breaking systems were built. It covers the 'chemistry engine' of material interactions and shows the early 2D prototype footage.
HN commenters link it as the primary source for the 'multiplicative gameplay' idea and the chemistry engine behind BotW.
6 Hacker News mentions · 2017–2024