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Sparse Voxel Octree (SVO) Demo by Jon Olick
Zelexi

A short demo of real-time sparse voxel octree rendering, shown by Jon Olick at Siggraph 2008. It shows a detailed model rendered by ray casting through the octree.
Cited in discussions of voxel rendering, id Software's research and Euclideon-style claims as an early demonstration of the technique.
4 Hacker News mentions · 2010–2011