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I Shot You First: Networking the Gameplay of Halo: Reach
GDC Festival of Gaming

Bungie's David Aldridge explains the networking programming behind Halo: Reach in a 2011 GDC session. It covers how gameplay stays in sync online, including forecasting and state reconciliation.
HN considers it one of the best game networking talks, with insights that carry over to distributed systems generally.
4 Hacker News mentions · 2022–2025