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Sonic behind waterfall - RetroArch shader comparison

PenguinWeirdness

Sonic behind waterfall - RetroArch shader comparison

A one-minute demo comparing RetroArch shaders on the Sonic the Hedgehog waterfall, where Sega Genesis dithering creates a transparency effect. It shows how different shaders emulate the CRT look.

HN cites it as the example showing why CRT emulation is needed to render effects the original artists intended.

4 Hacker News mentions · 2020–2024

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