Cheating the Hardware
A curated HackerTube video playlist.
Videos in this playlist
- How "oldschool" graphics worked Part 1 - Commodore and Nintendo
- Atari's Quadrascan Explained
- CGA Graphics - Not as bad as you thought!
- How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
- 8 Bit & '8 Bitish' Graphics-Outside the Box
- The Ultimate Game Boy Talk (33c3)
- HandmadeCon 2016 - History of Software Texture Mapping in Games
- Why does PUNCHING Sonic 3D trigger a Secret Level Select?
- How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
- Fast Inverse Square Root — A Quake III Algorithm
- FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)
- How we fit an NES game into 40 Kilobytes