HackerTube / Video
Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ

Jonathan Blow's CreativeMornings talk arguing that business models shape game design, drawing an analogy between 1970s TV and HBO and between free-to-play and premium games. He calls for games that inspire awe rather than chase constraints.
HN cites it repeatedly in debates about in-app purchases and monetization corrupting games.
7 Hacker News mentions · 2013–2020