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What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)

Steamworks Development

What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)

Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.

Cited for his plain-language explanation of how VR convinces the brain and for resolution and pixel-density figures.

3 Hacker News mentions · 2014–2017

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