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Bob Nystrom - Is There More to Game Architecture than ECS?

Roguelike Celebration

Bob Nystrom - Is There More to Game Architecture than ECS?

Bob Nystrom, author of Game Programming Patterns, gives a Roguelike Celebration 2018 talk questioning whether entity component systems are the only way to structure a game. He walks through alternative architectures drawn from roguelike development.

HN commenters cite it as a level-headed counterpoint to ECS zealotry and a good intro to game architecture beyond ECS.

7 Hacker News mentions · 2020–2026

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