HackerTube / Video
Bob Nystrom - Is There More to Game Architecture than ECS?
Roguelike Celebration

Bob Nystrom, author of Game Programming Patterns, gives a Roguelike Celebration 2018 talk questioning whether entity component systems are the only way to structure a game. He walks through alternative architectures drawn from roguelike development.
HN commenters cite it as a level-headed counterpoint to ECS zealotry and a good intro to game architecture beyond ECS.
7 Hacker News mentions · 2020–2026