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Classic Game Postmortem: Ultima Online

GDC Festival of Gaming

Classic Game Postmortem: Ultima Online

A 2018 GDC panel where Raph Koster, Starr Long, Richard Garriott and Rich Vogel look back on what went right and wrong building and running Ultima Online. They share candid stories from the early days, including player behavior and server architecture.

HN recommends it as a transparent MMO postmortem and as the source of the story that the term 'shard' originated with Ultima Online.

13 Hacker News mentions · 2018–2024

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