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Jonathan Blow on scripting languages

Jeru Sanders

Jonathan Blow on scripting languages

A 10-minute clip from a Jonathan Blow Twitch stream in which he argues that game engines do not really need separate scripting languages. He questions the value of embedded interpreters when the main language can do the job.

Cited in threads about Lua, embedded scripting, and game engines as a concise argument that scripting languages are redundant.

4 Hacker News mentions · 2020–2022

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